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Global Dev Community Rallies for the 2023 GDC Summer Showcase

DIGITAL HUB FOR GAME DEVELOPERS WORLDWIDE
2023 Game Developers Conference Launches Today: A Digital Gathering for Game Dev Professionals

SAN FRANCISCO – June 27, 2023 – As the curtains rise on the 2023 Game Developers Conference (GDC) Showcase Conference, an all-digital event comes alive that connects game developers across the globe. The three-day online convention will offer fireside chats, interactive roundtables, and networking opportunities, alongside new and previous GDC sessions with live speaker Q&As, offering insights from industry frontrunners.

Global Dev Community Gathers for Digital Event

The online format of the GDC Showcase widens the conference’s scope and availability for developers worldwide, allowing new and established talents to engage with the best of what GDC has to offer.

“The new all-digital format of GDC Showcase gives us the perfect way to widen the scope and availability of GDC for developers around the world, giving new faces and old friends alike an opportunity to engage with the best of what GDC has to offer. The robust three-day event coupled with the charming pixel art world of the Gather platform form the perfect format for the global game community to connect with and learn from industry experts, all from the comfort of their own home.”  

Stephenie Hawkins, Event Director at Informa Tech

Leading Industry Experts to Share Insights

The GDC Showcase will offer attendees the unique opportunity to interact with and learn from top industry experts over two days of sessions that span the core pillars of game development.

Reviving Past GDC Sessions with Fresh Perspectives

The event also promises to bring back some favorite GDC sessions with original speakers providing live answers to questions, offering a fresh perspective on familiar content.

Interactive Roundtables Promote Sharing and Learning

The last day of the event will be dedicated to interactive roundtables covering a range of topics, giving attendees the chance to interact with top industry experts and learn from their past and present projects.

“We are really proud of the diverse lineup of speakers we’ve secured for this year’s showcase and even more excited that attendees worldwide can access this content wherever they may be. We look forward to introducing new faces to the global community and revisiting some of our favorite GDC sessions with the original speakers available live to answer questions with today’s point of view in mind.”

Ashley Corrigan, Conference Manager at Informa Tech

On-demand Content Ensures No One Misses Out

Session content will be available on-demand through July 14, with captioning in English, Spanish, Japanese, and Mandarin, ensuring the content reaches and benefits a wide audience.

It's finally here: The all-online GDC Showcase starts today, with three days of incredible content and connections. Kick things off here with the sessions and networking events you can expect today!

The online event start at 7:00am PT today (10:00am ET, 3:00pm GMT). If you're still building your schedule, head to our full schedule here to see everything we've got going on at GDC Showcase today.

Session Highlights

The sessions cover a broad spectrum of game development aspects:

GDC Showcase 2023: Tuesday Schedule

10:00 AM – 11:00 AM PT

Networking: Tuesday, Round 1 Start the day off with informal and spontaneous video chat, plan to meet and talk with fellow game devs in a unique virtual space. The GDC Code of Conduct will be enforced. Location: Virtual Type: Networking Session


11:00 AM – 12:00 PM PT

Classic Game Postmortem: ‘Lemmings’ (GDC 2019) Join ‘Lemmings’ co-creator Mike Dailly as he discusses the creation of this seminal DMA Design puzzle-platform game. Location: Virtual Type: Vault Rewind Session Presenter: Mike Dailly, Ogre Games Ltd


12:55 PM – 1:25 PM PT

The ‘Lamplighters League’: Music Systems and Live Recording Jon Everist delves into a brand-new IP from longtime collaborator Harebrained Schemes, showcasing the steps taken to implement and execute a live recorded project. Location: Virtual Type: Session Presenter: Jon Everist, Everist Sound LLC


1:15 PM – 2:15 PM PT

GameDeveloper.com Live Podcast Interview: Charlie Cleveland Game Director and CEO at Unknown Worlds Entertainment, Charlie Cleveland, joins the hosts to discuss the differing design principles for Subnautica and Moonbreaker. Location: Virtual Type: Session Hosts: Alissa McAloon, GameDeveloper.com and Charlie Cleveland, Unknown Worlds Entertainment


3:25 PM – 3:55 PM PT

Production & Team Leadership Career Fireside with Veronica Peshterianu and Danielle Riendeau A fireside chat about career growth in production and team leadership with COO and Production Lead at System Era, Veronica Peshterianu. Location: Virtual Type: Session Host: Danielle Riendeau, Game Developer, and Veronica Peshterianu, System Era


4:00 PM – 5:00 PM PT

It’s Better To Be Friends: Marketing “Asks” and the Reality of Game Production Learn how to balance high-profile marketing tasks required to ship a game alongside the development reality of a project with Rebekah Saltsman. Location: Virtual Type: Session Presenter: Rebekah Saltsman, Finji


5:05 PM – 5:35 PM PT

Vault Rewind: Interviewing for Game Design (GDC 2017) This session reviews both sides of the interview process for game designers. It provides useful tools for both hiring managers and candidates. Location: Virtual Type: Vault Rewind Session Presenter: Richard Carrillo, Sledgehammer Games


5:40 PM – 6:40 PM PT

GameDeveloper.com Live Podcast Interview: Chris Zukowski Join marketing consultant Chris Zukowski as he discusses indie game marketing, current genre trends, and what works for getting eyes on your game. Location: Virtual Type: Session Hosts: Danielle Riendeau, Game Developer, Alissa McAloon, GameDeveloper.com, and Chris Zukowski, HowToMarketAGame.com


6:45 PM – 7:15 PM PT

Living Paintings of OFK: Art Directing the Style and Lives of an Indie-Pop Band Join the Art Team as they explore and reminisce on the development history of OFK, from excitement to frustration to breakthroughs. Location: Virtual Type: Session Presenters: Nafisah Tung and Teddy Dief


7:50 PM – 8:50 PM PT

Networking

GDC Showcase 2023: Wednesday Schedule

10:00 AM – 11:00 AM PT

Networking: Wednesday, Round 1 Join your fellow attendees for informal, spontaneous video chat. Plan to meet and talk with other game developers in a unique virtual space. The GDC Code of Conduct will be enforced. Location: Virtual Type: Networking Session


12:00 PM – 12:35 PM PT

Classic Game Postmortem: OUT OF THIS WORLD/ANOTHER WORLD (2011) Eric Chahi will shed light on this game’s distinctive visual style and its cinematic cutscenes that have been a favorite since its 1991 debut. Location: Virtual Type: Session


12:55 PM – 1:25 PM PT

Vault Rewind: Digital Ownership and the Gaming Revolution Speakers John Osvald, Patrick Bergman, and Jason Brink from Gala Games will explore the concept of real ownership for players in the gaming world and discuss the potential of the Web3 Revolution. Location: Virtual Type: Sponsored Session


1:30 PM – 2:30 PM PT

Game Design Career Fireside with Raph Koster and Bryant Francis Join Bryant Francis as he interviews Raph Koster, CEO of Playable Worlds, about his journey in game design and his experience of running his own company twice. Location: Virtual Type: Session


3:00 PM – 3:55 PM PT

User Interface in ‘Cyberpunk 2077’: Challenges and Optimizations Arkadiusz Antonik will share insights into the UI technology built for Cyberpunk 2077, discussing the challenges faced and how they were overcome. Location: Virtual Type: Session


4:00 PM – 5:00 PM PT

Game Art Career Fireside with Mariel Kinuko Cartwright and Bryant Francis Bryant Francis will chat with Mariel Kinuko Cartwright about her career in game art, her focus on 2D art and animation, and her experience working on iconic games. Location: Virtual Type: Session


6:00 PM – 6:40 PM PT

Classic Game Postmortem: Fallout (GDC 2012) Timothy Cain will discuss how he helped create a franchise that set a new standard for open-world RPGs. Location: Virtual Type: Vault Rewind Session


7:15 PM – 8:05 PM PT

GameDeveloper.com Live Podcast Interview: Rod Humble Rod Humble, the general manager of Paradox Tectonic, will join Game Developer Podcast hosts for an insightful conversation about his approach to the unique genre. Location: Virtual Type: Session


8:00 PM – 9:05 PM PT

GoSkinning: An Innovative and Efficient Skinning Tool Zijiao Zeng will introduce GoSkinning, an AI skinning tool that revolutionizes the traditional skinning production process, making it six times more efficient. Location: Virtual Type: Session


9:00 PM – 10:15 PM PT

After-Hours Entertainment with Extra Lives Extra Lives will entertain the audience with their interactive comedy adventure, Extra Lives’ Summer Vacation, which offers over 60 possible variations to the story depending on audience’s decisions. Location: Virtual Type: Special Event


10:15 PM – 11:15 PM PT

Networking: Wednesday, Round 2 Join your fellow attendees for another round of informal, spontaneous video chat. Plan to meet and chat with other game devs in a unique virtual space. Connect, network, and have fun! Location: Virtual Type: Networking Session


GDC Showcase 2023: Thursday Schedule

11:00 AM – 12:00 PM PT
Effective Feedback & Critique Roundtable
Presenter: Jeff Hesser, Games
A discussion session for artists of all disciplines to exchange methods, strategies, and activities for effective feedback and critique.


11:00 AM – 12:00 PM PT
Automated Testing Roundtable
Presenter: Andrew Fray, Roll7
A roundtable for all experience levels to discuss the use and benefits of automated testing in software development.


11:00 AM – 12:00 PM PT
Tools Design Roundtable
Presenter: Robin-Yann Storm, RYStorm
A discussion on creating and maintaining an internal tool design workflow, and sharing best practices.


12:00 PM – 1:10 PM PT
Technical Artist Roundtable
Presenter: Matt Oztalay, Epic Games
A session for technical artists to share their knowledge, experiences, and tips for managing complex content creation pipelines and asset tracking systems.


12:10 PM – 1:10 PM PT
Game Narrative Roundtable
Presenter: Richard Dansky, Crytek
A roundtable for narrative professionals to discuss various narrative topics and share matters of interest.


1:00 PM – 2:20 PM PT
GDC Submission Q&A
Presenter: Kimberly Voll, Brace Yourself Games & Fair Play Alliance
Kimberly Voll shares best practices for crafting and submitting a talk proposal to the GDC and answers questions from the audience.


2:00 PM – 4:00 PM PT
Networking: Thursday
An informal, spontaneous video chat session for attendees to make connections with other game developers.


4:00 PM – 5:00 PM PT
Tools Design Roundtable (Repeat Session)
Presenter: Robin-Yann Storm, RYStorm
Repeat session to discuss creating and maintaining an internal tool design workflow.


4:00 PM – 5:00 PM PT
Automated Testing Roundtable (Repeat Session)
Presenter: Andrew Fray, Roll7
Repeat roundtable for all levels to discuss the use and benefits of automated testing in software development.


4:00 PM – 5:00 PM PT
Effective Feedback & Critique Roundtable (Repeat Session)
Presenter: Jeff Hesser, Games
Repeat session for artists to exchange methods, strategies, and activities for effective feedback and critique.


5:00 PM – 6:10 PM PT
Technical Artist Roundtable (Repeat Session)
Presenter: Matt Oztalay, Epic Games
Repeat session for technical artists to share experiences and tips for managing complex creation pipelines and asset tracking.


5:10 PM – 6:10 PM PT
Hot Desks to Sweatpants: Hybrid Work Roundtable
Presenter: Jessica Damerst, Unknown Worlds Entertainment
A roundtable to discuss the challenges and strategies for building and nurturing a hybrid working environment.


5:10 PM – 6:10 PM PT
Game Narrative Roundtable (Repeat Session)
Presenter: Richard Dansky, Crytek
Repeat roundtable for narrative professionals to discuss various narrative topics and share matters of interest.

Note: All times are in Pacific Time (PT).

About GDC

GDC, organized by Informa PLC, is the world’s largest professional game industry event, providing market-defining content for programmers, artists, producers, game designers, audio professionals, and business decision-makers. The GDC Summer Showcase Brings Together the Global Game Dev Community Online to Experience Exciting Sessions, Interactive Roundtables, and More from June 27-29 For more information, visit GDC’s official website.

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